Hugo Barra, Meta’s former Head of VR, offered some unique insight into the XR industry recently with an extensive blogpost that centers around Apple Vision Pro. Barra warns that, like the company’s first standalone headset Oculus Go, the novelty around casual content consumption will probably fade fairly quickly. Looking back at his time at Meta (then...
Despite not receiving updates in years, Google Earth VR (2016) on Steam is still one of the most useful and immersive ways to interact with the company’s 3D version of planet Earth, Street View and all. There are already a few apps on Quest that tap into Google’s free-to-use Maps APIs, but none that are doing it at the scale of EarthQuest. Released...
Meta announced last week it’s set to release Horizon OS (ex-Quest OS) to select third-party OEMs, marking a monumental shift in how the company hopes to compete with Apple now that it’s released Vision Pro. While Meta CEO Mark Zuckerberg envisions a range of “specialized” third-party headsets running its OS, and consequently having access to its store...
The latest version of the Unity game engine—which is the basis for the vast majority of XR games made today—is now available to developers as a preview. Unity 6 Preview includes new features to make XR development easier, including ‘Composition Layers’ which can significantly increase the quality of text, UI, photos, and videos in XR. Unity 6 Preview...
We’ve been waiting a long time for a fully fledged Batman VR game, and now Meta announced we’re getting one later this year, exclusive to Quest 3. Developed by Meta’s Camouflaj and Oculus Studios, and created in partnership with Warner Bros. Interactive Entertainment and DC, Batman: Arkham Shadow is little more than a teaser trailer for now, appended...
Meta is set to release its v65 update to Quest, promising a number of improvements ostensibly spurred by its ongoing competition with Apple Vision Pro. The company says in a recent blogpost that v65 will include updates to the spatial video playback feature introduced in v62, a new way to view panoramic stills in-headset, and improvements to how...
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