Timmy Kokke
In a few weeks, we have our next WebXR NL meetup. This evening we are going to put a couple of WebVR frameworks head to head: A-Frame, ThreeJS, and BabylonJS. Since I happen to have some experience with BabylonJS it is upon me to explain how to work with WebVR in BabylonJS. This post will be the first part, “Hello World”. Basics For this tutorial...
Getting started with A-Frame For a while now I’ve been working with the A-Frame framework for building virtual reality application in the browser and I really like it. So, it’s time to dive in deeper and what better way to do that, than writing a series of tutorials. Of course, I have to start at the very beginning and work my way through the entire...
Last weekend the recording of my session VR in a Box for the recent Microsoft Techdays was uploaded to YouTube. If you have any feedback let me know. I might do a follow-up if necessary. You can view and download the slides over here: In case you are looking for the APK to try it for yourself: VR_TechDays.zip
When I was building my entry for the JS13K games contest, I tested my app on the Google Daydream. One issue I ran into was that it was hard to focus my eyes in VR. I thought it was just me at first and during the contest, I didn’t have the time to investigate any further anyway. Now that the contest is over I’ve decided to dig in a little deeper. Debugging...
Today I spoke at the Microsoft Techdays in Amsterdam about Google Cardboard, Unity3D and Visual Studio. There will be a recording available later which I will add to this post. But I promised the APK I’ve built during the demo. You can download it here: VR_TechDays Thanks again to everyone attended!
JavaScript has its quirks and difficulties. One of them is null & undefined. If there’s undefined, why does JavaScript even have null? Equality Let’s start exploring null and undefined by having a look at the following comparisons: null >= 0; //true null <= 0; //true null == 0; //false null > 0; //false null < 0; //false How...
Build your own newsfeed
Ready to give it a go?
Start a 14-day trial, no credit card required.